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Design & Innovation: Students will start in the first semester of the programme with the basic principles of XR and user-centred design. They will then focus on advanced application design. Didactics & Gamification: Students will learn to apply and expand game design strategies to develop effective teaching and training experiences. XR Development & Implementation: Students will deepen their programming skills while developing and implementing sophisticated XR applications. Evaluation & Dissemination: Students will refine their ability to critically evaluate your XR projects and effectively communicate their significance to different target groups. The GRACE programme is taught at three universities in three countries. Students will spend the first semester in Austria, the second semester in the Netherlands and the third semester in Latvia.
Joint Master Degree
Admission procedure